Researched
Linear Perspective
Brunelleschi and Alberti (about 1415-35) construct images by geometry so that depth looks convincing on a flat surface.
Open in the interactive tree →Perspective turned painting into applied geometry and spread through treatises and prints (Alberti 1435, Dürer). The same projection mathematics, in matrix form, is how computer graphics draws 3D scenes today.
Prerequisites
- Art & Symbols~73,000 years ago
- Geometry (Euclid)~300 BC
Unlocks
- Graphics Processor (GPU)19993D graphics pipelines project scenes with perspective geometry
Sources
More in Humanities & Culture · Middle Ages & Renaissance
- Musical Notation~1025